Unity

Developer

My

Experience

Pixel Edge Games

Unity Developer

Sep 2025 - Dec 2025

  • Developing 5-year-old game code
  • Working on weekly updates
  • Developing the game in terms of mechanics and visuals
  • Developing the game based on community feedback
  • Developing moderation tools for the game

3RegularGuys

Co-Founder, Unity Developer

Feb 2025 - Sep 2025

  • Designed and developed a complete mobile game from idea to release on Google Play.
  • Built core gameplay systems, custom UI, particle effects, and VFX.
  • Integrated Firebase Authentication, Google Play Games, Unity Ads, and AdMob for rewarded ads.
  • Handled full backend setup via Firebase, Google Cloud, and Google Play Console (products, configs, API access).
  • Authored secure login, purchase, and reward systems across multiple platforms.

Magnaro

Unity Developer

Oct 2023 - February 2025

  • Implementing core gameplay systems and mechanics.
  • Developing UI, ensuring functional and intuitive layouts aligned with gameplay needs.
  • Creating a clear separation between business logic and UI, encapsulating logic in DLLs for streamlined integration with Unity's interface.

Keywords Studios

FAQ Tester

June 2022 - March 2023

  • Identifying and reporting software bugs and issues.
  • Documenting test results and maintaining detailed reports.
  • Working in a 500-person team

portfolio

View Work

I am. And that's enough

IOS / Android / .NET MAUI
View Work

Monster Escape

2D PIXEL ART / PLATFORMER / MOBILE
View Work

CHRONOS EXPERIMENT

3D PUZZLE / ESCAPE ROOM
View Work

Multiplayer Text Game

2D MULTIPLAYER / OLD PROJECT
View Work

FPS shooter made under 24h

3D SHOOTER / OLD PROJECT
View Work

Unreal Engine 3D Game

3D platform / OLD PROJECT

see all

pROJECTS

All Work

All Work

General Skills

  • Proficient in Unity Engine
  • Integration of Firebase Authentication, Google Play Games Services, and Google Play Developer AP
  • Designed gameplay architecture following MVC, using external DLLs for logic separation
  • Experience in handlingoffline/online modes,error states, andgraceful fallbacks inmobile apps
  • Plastic SCM / Git versioncontrol in Unity projects
  • UniTask andasynchronous flowhandling in Unity
  • Able to clearlyarticulate problemsand collaborate onsolutions

Languages

  • English, C2
  • Polish, Native

About me

Education

2018 - 2022

BSc (Hons) Computer Games Technology

University of West London